Worldforge

Your World.
Alive.

AllCharacterLocationFactionArtifactSpeciesEvent
Location

The Glass Anchorage

The central floating citadel of Everhold — built from crystallized sea-spray and salvaged observatory panes, where light itself serves as law.

capitaldiplomacycrystal
Location

The Drifting Seminary

A sacred citadel devoted to interpreting the sentient sea's moods — part temple, part observatory, part diplomatic neutral ground.

templeprophecyanchor citadel
Location

The Abyssal Gate

A deep-sea passage to the drowned capital — guarded by the Veilborn and feared by surface dwellers.

deepunderwaterruins
Location

The Drowning Market

A half-submerged bazaar on the eastern rings where merchants negotiate with the sea itself for salvage rights.

marketsalvagetrade
Location

The Rust Shallows

A lawless ring of decommissioned platforms on the outer edge — haven for smugglers, exiles, and those the sea has rejected.

outlawexilesmuggling
Location

The Iron Lattice

A military citadel forged from salvaged warship hulls — the armed fist of the Tide Council and Everhold's first line of defense.

militarydefensewarships