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Everhold

The Fall

Year 0Year 2

The cataclysm that ended the Deep Empire and the desperate first days of survival above the waves.

Events (2)

Year 0

The Great Drowning

The sentient sea awakens and consumes the Deep Empire in a single tide cycle. Ninety percent of the population perishes.

Defines Year Zero. All of Everhold's history is measured from this moment.
Year 1

The First Ascension

Survivors chain the first boats and platforms to the spires of drowned buildings, creating the first floating citadels.

Creates the physical foundation of Everhold.

Active Entities (3)